Fundamentals Of Object-Oriented Programming with C++
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Last UpdatedJanuary 31, 2025
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Course Overview

Free
Free access this course
-
LevelBeginner
-
Total Enrolled36
-
Last UpdatedJanuary 31, 2025
-
Enrollment validityEnrollment validity: Lifetime
Clear. Concise. Comprehensive.
Quality technical courses created with you in mind. Don’t be left out, acquire the skills necessary for success in the digital era.
Course Curriculum
Module 1
-
Module 1 Objectives
00:00 -
Environment Setup & First Run
00:00 -
Data Types
00:00 -
Char
00:00 -
Strings: C-Style
00:00 -
User Input: Getline Function
00:00 -
Stringstream
00:00 -
Arithmetic Operators
00:00 -
Logical – Relational – Boolean Operators
00:00 -
Numeric Input Validation: CIN.GOOD()
00:00 -
Simple Addition Program
00:00 -
Fahrenheit to Celsius Conversion Program
00:00 -
Constants: Area of Circle Program
00:00 -
Module 1 Summary
00:00
Module 2
-
Module 2 Objectives
00:00 -
Flow Control: IF ELSE
00:00 -
Flow Control: SWITCH – Calculator Program
00:00 -
Functions
00:00 -
Variable Scope
00:00 -
Header Files: Calculator Program
00:00 -
Video Game Menu Program
00:00 -
String Methods: Find/Replace Program
00:00 -
User Registration Program
00:00 -
Loops: FOR
00:00 -
Loops: WHILE
00:00 -
Loops: DO WHILE
00:00 -
Jump Statements: Break, Continue, Goto
00:00 -
Arrays
00:00 -
Multi-dimensional Arrays: Student Grades Program
00:00 -
Pointers & References
00:00 -
Pointers to Functions
00:00 -
Dynamic Memory Management
00:00 -
Pointers to Arrays
00:00 -
Structures
00:00 -
Arrays & Structures: Inventory Program
00:00 -
Pointers to Structures: Book Information Struct
00:00 -
Recursion: Factorial Program
00:00 -
Classes & Objects: Abstraction & Encapsulation
00:00 -
Module 2 Summary
00:00
Module 3
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Module 3 Objectives
00:00 -
Constructors: Default, Parameterized, Copy
00:00 -
Static Members
00:00 -
Member Functions: Distance Program
00:00 -
Header & Implementation Files: Distance Program
00:00 -
Friends: Functions & Classes
00:00 -
Friends: Functional Notation – Distance Program
00:00 -
STL: ALGORITHM
00:00 -
STL: VECTOR
00:00 -
STL: LIST
00:00 -
Files: FSTREAM
00:00 -
Files: BUFFER
00:00 -
Files: CHAR IO RDBUF
00:00 -
Exception Handling: TRY THROW CATCH
00:00 -
Patient Data Program
00:00 -
Generics: Templates Swap Program
00:00 -
Generics: Function Overloading Template
00:00 -
Operator Overloading: Plus Operator – Distance Program
00:00 -
Module 3 Summary
00:00
Module 4
-
Module 4 Objectives
00:00 -
UML Inheritance: Employee Part 1
00:00 -
UML Inheritance: Employee Part 2
00:00 -
UML Inheritance: Employee Part 3
00:00 -
Abstract Class
00:00 -
UML Abstract Class: ATM Part 1
00:00 -
UML Abstract Class: ATM Part 2
00:00 -
UML Abstract Class: ATM Part 3
00:00 -
Module 4 Summary
00:00 -
Next Steps
00:00
Student Ratings & Reviews
5.0
Total 2 Ratings
5
2 Ratings
4
0 Rating
3
0 Rating
2
0 Rating
1
0 Rating
Good content!
A perfectly structured course
Course Curriculum
Module 1
-
Module 1 Objectives
00:00 -
Environment Setup & First Run
00:00 -
Data Types
00:00 -
Char
00:00 -
Strings: C-Style
00:00 -
User Input: Getline Function
00:00 -
Stringstream
00:00 -
Arithmetic Operators
00:00 -
Logical – Relational – Boolean Operators
00:00 -
Numeric Input Validation: CIN.GOOD()
00:00 -
Simple Addition Program
00:00 -
Fahrenheit to Celsius Conversion Program
00:00 -
Constants: Area of Circle Program
00:00 -
Module 1 Summary
00:00
Module 2
-
Module 2 Objectives
00:00 -
Flow Control: IF ELSE
00:00 -
Flow Control: SWITCH – Calculator Program
00:00 -
Functions
00:00 -
Variable Scope
00:00 -
Header Files: Calculator Program
00:00 -
Video Game Menu Program
00:00 -
String Methods: Find/Replace Program
00:00 -
User Registration Program
00:00 -
Loops: FOR
00:00 -
Loops: WHILE
00:00 -
Loops: DO WHILE
00:00 -
Jump Statements: Break, Continue, Goto
00:00 -
Arrays
00:00 -
Multi-dimensional Arrays: Student Grades Program
00:00 -
Pointers & References
00:00 -
Pointers to Functions
00:00 -
Dynamic Memory Management
00:00 -
Pointers to Arrays
00:00 -
Structures
00:00 -
Arrays & Structures: Inventory Program
00:00 -
Pointers to Structures: Book Information Struct
00:00 -
Recursion: Factorial Program
00:00 -
Classes & Objects: Abstraction & Encapsulation
00:00 -
Module 2 Summary
00:00
Module 3
-
Module 3 Objectives
00:00 -
Constructors: Default, Parameterized, Copy
00:00 -
Static Members
00:00 -
Member Functions: Distance Program
00:00 -
Header & Implementation Files: Distance Program
00:00 -
Friends: Functions & Classes
00:00 -
Friends: Functional Notation – Distance Program
00:00 -
STL: ALGORITHM
00:00 -
STL: VECTOR
00:00 -
STL: LIST
00:00 -
Files: FSTREAM
00:00 -
Files: BUFFER
00:00 -
Files: CHAR IO RDBUF
00:00 -
Exception Handling: TRY THROW CATCH
00:00 -
Patient Data Program
00:00 -
Generics: Templates Swap Program
00:00 -
Generics: Function Overloading Template
00:00 -
Operator Overloading: Plus Operator – Distance Program
00:00 -
Module 3 Summary
00:00
Module 4
-
Module 4 Objectives
00:00 -
UML Inheritance: Employee Part 1
00:00 -
UML Inheritance: Employee Part 2
00:00 -
UML Inheritance: Employee Part 3
00:00 -
Abstract Class
00:00 -
UML Abstract Class: ATM Part 1
00:00 -
UML Abstract Class: ATM Part 2
00:00 -
UML Abstract Class: ATM Part 3
00:00 -
Module 4 Summary
00:00 -
Next Steps
00:00
Whoes for this course
Target Students
Course Reviews
Student Ratings & Reviews
5.0
Total 2 Ratings
5
2 Ratings
4
0 Ratings
3
0 Ratings
2
0 Ratings
1
0 Ratings
Good content!